VIRTUAL HOUSE I
Virtual House I 
proposes a  
Cartopological © space-diagram, 
a
computer based space project initiated in 2006. 
Virtual House was projected with the sole purpose of engaging a digital 
construction contained in an organizational matrix canonically identified in 
architecture with a nine square grid. Virtual House indexes its constitution 
including the meta-frame-space that originates its projection: the parametric 
Cartesian Dynamic space of the computer. Through layering binary information, 
Virtual House I displaces the meta-frame-space that contains its own projection, 
by engaging with the series of information processes that make possible the 
visualization of surfaces and that constitute the result projected perceptive 
space-simulation. 
Therefore this virtual house displaces the parametric coordinate space 
rationalizing a contemporary modus operandi since post-structural 
topological-surfaces are enfolded through a 
series of surface-writing algorithms.
				
Above: 
Analog 
surface-matrix algorithm that computes digital strategies among interfaces as it 
indexes information in multiple topological and typological levels.
  computer 
based project, 2006 © Pablo Lorenzo-Eiroa. 
Published as part of some articles:
				
						 
 
						 
 
						
						