VIRTUAL HOUSE I
Virtual House I
proposes a
Cartopological © space-diagram,
a
computer based space project initiated in 2006.
Virtual House was projected with the sole purpose of engaging a digital
construction contained in an organizational matrix canonically identified in
architecture with a nine square grid. Virtual House indexes its constitution
including the meta-frame-space that originates its projection: the parametric
Cartesian Dynamic space of the computer. Through layering binary information,
Virtual House I displaces the meta-frame-space that contains its own projection,
by engaging with the series of information processes that make possible the
visualization of surfaces and that constitute the result projected perceptive
space-simulation.
Therefore this virtual house displaces the parametric coordinate space
rationalizing a contemporary modus operandi since post-structural
topological-surfaces are enfolded through a
series of surface-writing algorithms.
Above:
Analog
surface-matrix algorithm that computes digital strategies among interfaces as it
indexes information in multiple topological and typological levels.
computer
based project, 2006 © Pablo Lorenzo-Eiroa.
Published as part of some articles: